//------------------------------------------------------------------------------
// X2D Game Engine
// Copyright (C) 2006-2007 Janusz Kowalski
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.
//------------------------------------------------------------------------------

#ifndef X2D_FORM_H
#define X2D_FORM_H

namespace x2d {

// Shouldn't it be extern consts?

const int FormId_Nothing     = 0;
const int FormId_MapGrid     = 1;
const int FormId_Wall_1      = 2;
const int FormId_Wall_2      = 3;
const int FormId_Wall_3      = 4;
const int FormId_Wall_4      = 5;

const int FormId_PlayerStart = 18;

const int PLANE_BACKGROUND = 0;
const int PLANE_ACTION = 1;
const int PLANE_FOREGROUND = 2;
const int PLANE_RESERVED = 3;
const int PLANE_MAGIC = 4;

}

#endif
